The producer of Castlevania: Lords of Shadow regrets released DLC

platform: PlayStation 3 X360
Available at: stores
developer: MercurySteam
gender: Action, Hack and Slash, Adventure (Fantasy)
Released: To be determined

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Was precipitated and was not initially planned.

Dave Cox, producer of Castlevania: Lords of Shadow, says he regrets the release of its downloadable content for the game, the chapters “Reverie” and “Resurrection” as it was precipitated and were never intended.

“We did not plan for downloadable content, so we did then and in retrospect was a mistake. Was precipitated. We had to hurry to launch it.”

Cox explained that although the production team was not required to create it, they felt pressure after the good reception of the game.

“When you succeed there is pressure to offer more to the public quickly, and I think it was right for us.”

However, Cox does not rule out this type of downloadable chapters for the future: “I think mutually it enriched the story we wanted to tell, but if we return to it, it would be planned from the beginning. And not something that we tried to build after a final, could be a parallel story. If we were to carefully consider what downloadable content. ”

“Instead of giving players a part of the story and then another as a download, I think the downloads should expand the universe of the entire product.” Cox as an example Skyrim expansions “should add to the experience, not remove it.”ia, no quitársela”.



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