The company registers the name of Source 2.
A new company is already preparing for the arrival of the next generation of consoles: Valve Corporation is currently involved in developing a new graphics engine, Source 2 intended to offer the greatest potential for PlayStation 4 and Xbox 720. The next-gen is getting closer every day.
Not a month goes by in which a new name joins the next generation, a next-gen that a few doubt is close. And that is why more and more companies are preparing for their arrival with the reorganization of their workforce, and adjusting their technology tools for the qualitative leap that will hopefully bring PlayStation 4 and Xbox 720. Within these tools, of course, are the graphics engines.
In this sense, Valve Corporation joins those companies already immersed in the next generation of platforms. And is it that the company responsible for Steam or mythical titles such as Half-Life, Portal and Counter-Strike, and is in full development of their new graphics engine, Source 2.
So says the website Valvetime, who have echoed a series of codes that point to the work on a successor to the now veteran Source, engine which debuted in titles like Counter-Strike: Source and Half-Life 2, at around 2004.
Eight years of development which could therefore mean its time for its retirement, because, according to the source, it is a completely new graphics engine, not a modification of the former. Because Source, in these years of operation has proved that its engine is seen as the “most flexible” according to Valve’s own words, hinting at his ease in adapting to the latest technological requirements and the public, thanks to the extensive interaction with the latest games.
But it seems that its updates would not be sufficient for the high demands that the PlayStation 4 and Xbox 720 will bring, and it is time to retire it, and these codes indicate that Valve is working on a graphics engine from scratch.
Get involved visit the Forum
Filed Under: News
About the Author: Loves Playing The Latest Video Games!