Battlefield: Bad Company 2 Cheats
admin | Aug 20, 2010 | Comments 0 | 24 views
Earn the following amount of Experience Points to unlock the corresponding item.
Assault Kit
Gadget: Ammo Box – 1,180 Experience Points.
Portable ammunition supply point.
Weapon: XM8 Prototype – 3,020 Experience Points.
750 rounds per minute, medium accuracy, medium range, medium power, medium mobility.
Gadget: 40mm Smoke Launcher – 5,410 Experience Points.
40mm smoke grenades for the assault rifle’s underslug launcher. Provides a visual screen to aid battlefield movement.
Weapon: F2000 Assault – 8,100 Experience Points.
800 rounds per minute, low accuracy, medium range, medium power, high mobility.
Gadget: 40mm Shotgun – 10,900 Experience Points.
40mm shotgun rounds for the assault rifle’s underslug launcher. Filled with 12 tungsten darts for close-range combat.
Specialization: AR Red Dot Sight – 13,900 Experience Points.
High visibility optics for primary weapon. Increases aim speed and target acquisition at close range.
Specialization: AR 4X Rifle Scope – 17,000 Experience Points.
4X optical upgrade increases magnification for improved effectiveness at medium range.
Weapon: STG.77 AUG – 20,200 Experience Points.
800 rounds per minute, low accuracy, medium range, medium power, high mobility.
Specialization: Marksman AR Training – 23,500 Experience Points.
Custom grip and stick adjusted to the individual shooter. Increases the accuracy of your aimed shots.
Weapon: AN-94 Abakan – 28,200 Experience Points.
600 rounds per minute, high accuracy, long range, high power, low mobility.
Weapon: M416 – 35,300 Experience Points.
700 rounds per minute, medium accuracy, medium range, medium power, medium mobility.
Weapon: M16A2 – 47,000 Experience Points.
800 rounds per minute, high accuracy, medium range medium power, low mobility.
Engineer Kit
Gadget: Repair Tool – 1,070 Experience Points.
Allows fast repairs for vehicles on the front lines.
Weapon: SCAR-L Carbine – 2,510 Experience Points.
600 rounds per minute, medium accuracy, short range, medium power, high mobility, silenced.
Gadget: Anti-Tank Mine – 4,390 Experience Points.
Proximity-triggered. Multiple mines may be required to defeat heavily armored vehicles. Equipped with a friend or foe recognition system.
Weapon: XM8 Compact – 6,500 Experience Points.
750 rounds per minute, medium accuracy, short range, medium power, very high mobility, silenced.
Gadget: M2CG Missile Launcher – 8,700 Experience Points.
Swedish- designed 84mm man-portable recoilless rifle. Ideal for bunker busting and anti-personnel applications, the M2CG is less suited against armor where other, more modern weapon systems excel. It also is tracer dart ready for increased first hit accuracy.
Specialization: SMG Red Dot Sight – 11,100 Experience Points.
High visibility optics for primary weapon. Increases aim speed and target acquisition at close range.
Specialization: SMG 4X Rifle Scope – 13,500 Experience Points.
4X optical upgrade increases magnification for improved effectiveness at medium range.
Weapon: AKS-74U Krinkov – 16,000 Experience Points.
750 rounds per minute, medium accuracy, short range, medium power, high mobility, silenced.
Gadget: M136 Missile Launcher – 18,600 Experience points.
Swedish-made disposable 84mm anti-tank missile that is well balanced at neutralizing armor and fortified positions. Modified with a guidance tracking system that assists the warhead in homing in on the target engaged. Not capable of locking on to tracer darts.
Specialization: Marksman SMG Training – 21,300 Experience Points.
Accurized silencer improves harmonics and tightens tolerances. Increases accuracy of aimed fire.
Weapon: Uzi – 25,600 Experience Points.
900 rounds per minute, low accuracy, short range, low power, very high mobility, silenced.
Weapon: PP-2000 Avtomat – 32,000 Experience Points.
1,000 rounds per minute, low accuracy, short range, very low power, very high mobility, silenced.
Weapon: UMP-45 – 42,600 Experience Points.
600 rounds per minute, medium accuracy, short range, medium power, very high mobility, silenced.
Medic Kit
Gadget: Medic Kit – 1,410 Experience Points.
Portable healing station
Weapon: M249 SAW – 3,340 Experience Points.
800 rounds per minute, medium accuracy, long range, medium power, low mobility, medium recoil.
Gadget: Defibrillator – 5,800 Experience Points.
Automated External Defibrillator (AED) allows a medic to restore life to wounded soldiers. Use on healthy soldiers is not advisable.
Weapon: Type 88 LMG – 8,600 Experience Points.
650 rounds per minute, medium accuracy, long range, medium power, low mobility, high recoil.
Specialization: Medic Kit Improved Heal – 11,600 Experience Points.
Additional advanced medical equipment to diagnose and heal injuries. Speeds the healing effect of your deployed medkits.
Specialization: LMG Red Dot Sight – 14,700 Experience Points.
High visibility optics for your primary weapon. Increases aim speed and target acquisition at close range.
Specialization: LMG 4X Rifle Scope – 17,900 Experience Points.
4X optical upgrade increases magnification for improved effectiveness at medium range.
Specialization: Medic Kit Improved Range – 21,300 Experience Points.
Higher capacity medkit. Increases the effective healing range of your deployed medkits.
Weapon: M60 LMG – 24,700 Experience Points.
550 rounds per minute, high accuracy, long range, high power, low mobility, high recoil.
Specialization: Marksman LMG Training – 28,300 Experience Points.
Heavier precision-machined barrel. Increases accuracy of fire when aimed and stationary.
Weapon: XM8 LMG – 33,900 Experience Points.
750 rounds per minute, medium accuracy, medium range, medium power, medium mobility, medium recoil.
Weapon: MG36 – 42,400 Experience Points.
750 rounds per minute, medium accuracy, medium range, medium power, medium mobility, medium recoil.
Weapon: MG3: 56,500 Experience Points.
1,000 rounds per minute, low accuracy, medium range, low power, medium mobility, low recoil.
Recon Kit
Gadget: Motion Sensor – 860 Experience Points.
Portable sensor detects human biometric and vehicle acoustic emissions and displays their position on the minimap. Limited battery life and range.
Weapon: Type 88 Sniper – 2,190 Experience Points.
Medium accuracy, long range, medium power, low mobility.
Gadget: Mortar Strike – 3,930 Experience Points.
Line-of-sight radio targeting designator for 120mm mortar bombs. Effective against enemy armor, personnel, and structures.
Weapon: SV98 Snaiperskaya – 5,900 Experience Points.
Medium accuracy, long range, medium power, low mobility.
Specialization: Sniper 4X Scope – 7,900 Experience Points.
4X optical upgrade increases magnification for improved effectiveness at medium range.
Specialization: 12X High-Power Scope – 10,100 Experience Points.
12X optical sigh upgrade for sniper rifles increase zoom power, allowing great accuracy at long range.
Specialization: Sniper Red Dot Sight – 12,400 Experience Points.
High visibility optics for your primary weapon. Increases aim speed and target acquisition at close range.
Weapon: SVU Snaiperskaya Short – 14,700 Experience Points.
Medium accuracy, long range, medium power, low mobility, silenced.
Gadget: Sniper Spotting Scope – 17,100 Experience Points.
Advanced targeting computer. Relays the position of enemies in your sights to your team automatically.
Weapon: GOL Sniper Magnum – 20,500 Experience Points.
Extremely accurate, very long range, high power, very low mobility.
Weapon: VSS Snaiperskaya Special – 25,700 Experience Points.
Medium accuracy, medium range, low power, medium mobility, silenced.
Weapon: M95 Sniper – 34,200 Experience Points.
High accuracy, extreme range, extreme power, very low mobility.
Vehicle Specialization
Vehicle Motion Sensor – 1,180 Experience Points.
Enhanced tracking devices mark the position of enemy units in direct proximity of the vehicle and displays them on the
Mini map.
Hardened Armor – 2,330 Experience Points.
Armor upgrade package that enhances a vehicle’s resistance to anti-armor munitions. Helps decrease the effects and damage of
Otherwise lethal hits.
Extra Damage – 3,650 Experience Points.
Substantially increases the power of the vehicle’s primary weapon.
Quick Reload Package – 5,000 Experience Points.
Reduces the vulnerability to enemy attacks during reload stops (faster reload).
Smoke Countermeasures Package – 6,500 Experience Points.
Generates a 360-degree smokescreen around the vehicle.
High-Power Optics Package – 8,000 Experience Points.
Effectively provides greater range while still having accurate firing.
Coaxial Machine Gun – 9,500 Experience Points.
Expands the range of targets the vehicle can destroy (secondary fire).
All Kits
Weapon: 870 Combat Shotgun – 6,800 Experience Points.
Very high power, very short range, high mobility.
Weapon: Saiga 20K Semi Shotgun – 10,900 Experience Points.
High power, very short range, high mobility.
Weapon: MP-443 Grach Pistol – 18,500 Experience Points.
High rate of fire, low damage.
Weapon: WWII M1911 .45 Pistol – 28,300 Experience Points.
Medium rate of fire, high damage.
Specialization: Lightweight Combat Equipment – 39,900 Experience Points.
Lighter load increases your sprint speed.
Specialization: Ammo Hip Bandolier – 53,000 Experience Points.
Doubles the total number of bullets carried.
Specialization: Grenade Vest – 67,600 Experience Points.
Doubles your 40mm and hand grenade load.
Specialization: Explosive Leg Pouch – 83,400 Experience Points.
Doubles the number of explosives and rockets carried.
Specialization: Extended Shotgun Magazine – 100,400 Experience Points.
Doubles shotgun clip capacity.
Weapon: WWII M1A1 Thompson Sub-Machine Gun – 118,500 Experience Points.
600 rounds per minute, medium accuracy, short range, medium power, high mobility.
Weapon: Tracer Dart Gun Pistol – 137,600 Experience Points.
Anti-vehicle weapon, very slow rate of fire.
Weapon: MP-412 Rex Pistol – 157,700 Experience Points.
Low rate of fire, very high damage.
Weapon: M93R Burst Pistol – 178,800 Experience Points.
High rate of fire, very low damage.
Specialization: Ceramic Body Armor – 200,700 Experience Points.
Decreases damage taken in combat (does not affect headshot damage).
Specialization: Magnum Ammo – 223,500 Experience Points.
Greater accuracy.
Specialization: 12-Gauge Slugs – 247,200 Experience Points.
Lower power, increased range and accuracy.
Specialization: Improved Demolitions – 271,600 Experience Points.
Increases damage of solider carried explosives.
Weapon: SPAS-12 Combat Shotgun – 296,800 Experience Points.
Very high power, very short range, high mobility.
Weapon: M14 MOD 0 Enhanced Semi-Auto Rifle – 322,800 Experience Points.
High accuracy, medium range, medium power, medium mobility.
Weapon: Neostead 2000 Combat Shotgun – 349,500 Experience Points.
Very high power, very short range, high mobility.
Weapon: USAS-12 Auto(Shotgun) – 376,900 Experience Points.
Medium power, very short range, high mobility.
Weapon: G3 Full-Auto Assault Rifle – 405,000 Experience Points.
600 rounds per minute, high accuracy, medium range, high power, low mobility.
Secret Sniping Spot in Laguna Presa
This is a great sniping position which will give you easy kills.
Related Posts:
- Battlefield: Bad Company 2 PC Cheat Codes
- Battlefield – Bad Company PS3 Cheat Codes
- Battlefield: Bad Company 2 trainer – PC Games
- Call of Juarez: Bound in Blood Xbox 360 Cheats
- Duke Nukem: Manhattan Project – X-Box 360
Filed Under: Xbox 360
About the Author: Loves Playing The Latest Video Games!




