PC Cheat: East India Company Free buildings and upkeep
admin | Nov 30, 2010 | Comments 0 | 44 views
create a backup copy of the file before proceeding. Use a text editor to edit the “buildings” file in the “/Program Files/Paradox Interactive/East India Company/Data/AI” directory. It should have the following lines.
// building config
Buildings
{
Admiralty
{
name = str_ADMIRALTY
}
CompanyHouse
{
name = str_COMPANYHOUSE
}
Fort
{
name = str_FORT
0
{
price = 0
wood = 0
stone = 0
iron = 0
upkeep = 0
build_time = 0
// special - number of cannons defending port
special = 0
}
1
{
price = 50000
wood = 40
stone = 80
iron = 30
upkeep = 3500
build_time = 4
special = 5
}
2
{
price = 120000
wood = 80
stone = 150
iron = 50
upkeep = 10000
build_time = 10
special = 10
}
3
{
price = 200000
wood = 100
stone = 200
iron = 70
upkeep = 25000
build_time = 12
special = 25
}
4
{
price = 350000
wood = 150
stone = 300
iron = 100
upkeep = 50000
build_time = 20
special = 40
}
}
Garrison
{
name = str_GARRISON
0
{
price = 0
wood = 0
stone = 0
iron = 0
upkeep = 0
build_time = 0
// special - amount of 50 marine detachments
special = 0
}
1
{
price = 25000
wood = 30
stone = 20
iron = 0
upkeep = 2000
build_time = 2
special = 2
}
2
{
price = 40000
wood = 60
stone = 40
iron = 0
upkeep = 6000
build_time = 4
special = 5
}
3
{
price = 75000
wood = 100
stone = 70
iron = 0
upkeep = 10000
build_time = 6
special = 15
}
4
{
price = 100000
wood = 200
stone = 150
iron = 0
upkeep = 15000
build_time = 8
special = 25
}
}
ShipYard
{
0
{
price = 0
wood = 0
stone = 0
iron = 0
upkeep = 0
build_time = 0
}
1
{
price = 30000
wood = 50
stone = 40
iron = 25
upkeep = 2000
build_time = 2
}
2
{
price = 62000
wood = 90
stone = 70
iron = 40
upkeep = 5000
build_time = 4
}
3
{
price = 120000
wood = 180
stone = 150
iron = 70
upkeep = 15000
build_time = 6
}
4
{
price = 185000
wood = 250
stone = 200
iron = 100
upkeep = 25000
build_time = 8
}
}
TownHall
{
name = str_TOWNHALL
}
TradingPost
{
name = str_TRADINGPOST
0
{
price = 0
wood = 0
stone = 0
iron = 0
upkeep = 0
build_time = 0
// special - discount in %
special = 0
}
1
{
price = 8000
wood = 40
stone = 40
iron = 25
upkeep = 1500
build_time = 2
special = 5
}
2
{
price = 15000
wood = 80
stone = 80
iron = 50
upkeep = 3000
build_time = 4
special = 10
}
3
{
price = 32000
wood = 150
stone = 150
iron = 80
upkeep = 8000
build_time = 6
special = 15
}
4
{
price = 72000
wood = 250
stone = 250
iron = 100
upkeep = 15000
build_time = 8
special = 20
}
}
UnionHouse
{
name = str_UNIONHOUSE
}
WareHouse
{
name = str_WAREHOUSE
0
{
price = 0
wood = 0
stone = 0
iron = 0
upkeep = 0
build_time = 0
// special - capacity
special = 0
}
1
{
price = 5000
wood = 0
stone = 0
iron = 0
upkeep = 500
build_time = 2
special = 200
}
2
{
price = 8000
wood = 80
stone = 40
iron = 0
upkeep = 1000
build_time = 4
special = 400
}
3
{
price = 15000
wood = 160
stone = 80
iron = 30
upkeep = 2000
build_time = 6
special = 600
}
4
{
price = 20000
wood = 250
stone = 150
iron = 50
upkeep = 4000
build_time = 8
special = 800
}
}
}
Under each building, it shows a level. For example:
Buildings { Admiralty { name = str_ADMIRALTY }
CompanyHouse { name = str_COMPANYHOUSE }
Fort { name = str_FORT
0 { price = 0 wood = 0 stone = 0 iron = 0 upkeep = 0 build_time = 0
// special – number of cannons defending port special = 0 }
1 { price = 50000 wood = 40 stone = 80 iron = 30 upkeep = 3500 build_time = 4 special = 5 }
2{ price = 120000 wood = 80 stone = 150 iron = 50 upkeep = 10000 build_time = 10 special = 10 } These levels represent the current config for each building at its five levels. You will need to change one or all levels to your choosing. For example:
Buildings
{
Admiralty
{
name = str_ADMIRALTY
}
CompanyHouse
{
name = str_COMPANYHOUSE
}
Fort
{
name = str_FORT
0
{
price = 0
wood = 0
stone = 0
iron = 0
upkeep = 0
build_time = 0
// special - number of cannons defending port
special = 0
}
1
{
price = 1
wood = 1
stone = 1
iron = 1
upkeep = 1
build_time = 1
special = 5
}
2
{
price = 1
wood = 1
stone = 1
iron = 1
upkeep = 1
build_time = 1
special = 10
}
In this example, the “Fort” building at level 1 will cost 1 gold, 1 wood, 1 stone, 1 iron, 1 upkeep, and 1 month to build
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