Latest Call of Duty: Black Ops PlayStation 3 Cheats






Hint: Pack-a-Punch Weapon Upgrades

Here is a list of all gun upgrades you can get via the Pack-a-Punch machine.

  • Pistol – Mustang & sally / Twin grenade launcher pistols
  • M14 – Minitia / Slightly more damage and 2 round burst
  • Olympia – Hades / Slightly more spread and damage
  • Ak74 – AK74FU2 / More damage and grenade launcher
  • MP4 – Afterburner / More damage
  • Stakeout – Raid / More damage, larger clip and more spread
  • MPL – MPL-LF / More damage
  • Mp5K – MP115Kolider / Slightly more damage
  • PM63 – Tokyo & Rose / Twin SMGs with more damage
  • M16 – Skullcrusher / Fully automatic and grenade launcher
  • HK21 – H115 oscilator / Better damage and clip best automatic
  • RPK – R115 resonator / Better damage and clip
  • M72 LAW / Rocket – M72 Anarchy / semi – automatic and larger clip
  • China lake – China beach / Larger clip, more damage
  • CS75 – Calamity / Semi-automatic, better damage
  • CS75 / Dual wield – Calamity and Jane / semi-automatic, better damage
  • Python – Cobra / Larger clip, better damage
  • AUG – AUG-50M3 / Larger clip, better damage and built-in shotgun
  • Fn FAL – Epic Win / 3 round burst, better damage, big scope
  • Famas – G16-GL35 / Better damage, funny smiley scope
  • Commando – Predator / Better damage, larger clip
  • G11 – G115 generator / Better damage
  • Galil – Lemantation / Better damage, scope, larger clip
  • Spas 12 – Spaz-24 / Better damage, larger clip, bigger spread
  • Hs10 – Typhoid & Mary / Better damage, twin shotguns, bigger spread
  • Dragunov – D115 disassembler / Better damage, zoom scope
  • L96A1 – L115 isolator / Better damage, zoom scope
  • Ray gun – Porters X2 ray gun / Better damage, larger clip
  • Ballistic Knife – The Kraus Refribillator / Larger clip, bigger knifes
  • Crossbow explosive tip – Awful Lawton / Larger clip, More damage
  • Thundergun – Zeuscannon / More damage, larger clip

Easter Egg: Secret Film

In the Zombie map “Kino Der Toten” there is a teleporter in front of the curtain on stage. When you use this teleporter you get sent to the room that contains Pack-a-Punch machine and a window. If you wait about a minute you’ll be teleported again to one of several secret rooms. Inside the secret room that contains the presidential seal and a projector, there is a desk. On the desk there is an old roll of film which you can pick up (be warned you will not be prompted to pick it up, you just can).

Unlockable: Thundergun in Campaign

Much like the Ray Gun in the previous game, the Thundergun can be unlocked in Black Ops by performing the following specific actions on the level “Numbers.” After the interrogation ends, look for six canisters. Toss grenades at the canisters to the rear left and rear right. Shoot the other canisters until smoke is released. A black tape will appear out of a cassette deck. Grab it with the action button. Leave the room and head upstairs. Kill everyone and move to the rooftop and jump to the next floor. Weaver and Clark will move the fridge revealing a weapons cache. Here you’ll find the a cassette player. Hit the action button here and you’ll put the tape in the deck. You should hear music and the screen will shake and shortly the Thundergun will come out of the wall. Enjoy!

Hint: How to Beat the Battle of Khe Sanh Trenches

At the Battle of Khe Sanh, you’re told to clear the trenches. What is missed by most is a nearly inaudible clue telling you that there are barrels full of napalm. And, more importantly, there’s no help in telling you what to do with those barrels. Shooting them does nothing. Neither does trying to clear the trenches with one of the mounted machineguns, as the Viet Cong keep pouring out in an endless wave. Nope, you have to run to two of the giant, striped barrels near the bottom of the hill and kick them down into the trench. There are two of them. Hide behind the sandbags and take shots at the VC until it’s relatively clear. Make a run for the nearby barrel and use the prompt to stab it and kick it down the hill.

Hint: Terminal Login Names

At the cheat terminal, enter LOGIN and then the following login accounts and passwords to read various people’s email. You can also use the DIR and CAT commands to view files after logging in. Note: Enter WHO to see a full list of login accounts.

  • Alex Mason / AMASON – PASSWORD
  • Dr. Adrienne Smith / ASMITH – ROXY
  • Bruce Harris / BHARRIS – GOSKINS
  • D. King / DKING – MFK
  • Frank Woods / FWOODS – PHILLY
  • Grigori Weaver / GWEAVER – GEDEON
  • John F. Kennedy / JFKENNEDY – LANCER
  • Joseph Bowman / JBOWMAN – UWD
  • Jason Hudson / JHUDSON – BRYANT1950
  • J. Turner / JTURNER – PASSWORD CONDOR75
  • John McCone / JMCCONE – BERKLEY22
  • Lyndon Johnson / LBJOHNSON – LADYBIRD
  • Ryan Jackson / RJACKSON – . SAINTBRIDGET
  • Richard Helms / RHELMS – LEROSEY
  • Richard Kain / RKAIN – SUNWU
  • Richard Nixon / RNIXON – CHECKERS
  • Terrance Brooks / TBROOKS – LAUREN
  • T. Walker / TWALKER – RADI0
  • V. Bush / VBUSH – MANHATTAN
  • William Raborn / WRABORN – BROMLOW

You can also enter the RLOGIN DREAMLAND command to login to an account with MJ12 access. Here are the logins and passwords for Mj12 access:

  • R. Oppen / ROPPEN – TRINITY
  • V. Bush / VBUSH – MAJESTIC1

Easter Egg: Change Music

On the Zombies map Five, approach the red telephones and hit the button prompted to change the background music to “Don’t Back Down” by Eminem. There are 3 red telephones in all: One by the Quick Revive machine, another on the second floor in the center of the room and a 3rd one is in the room with the Pack-A-Punch machine.

If you shoot the mannequin heads in Nuketown you’ll hear “Sympathy for the Devil” by the Rolling Stones.

In the Zombie map “Kino Der Toten” there are 3 pieces of a meteorite located throughout the map. The first is by the stairs when you start the level. The second is in the “boiler room.” The third is in the “dressing room.” Hit the prompt when next to the piece and your character will say a line about the meteor — when all 3 pieces have been found, “115″ by Elena Siegman will play. -jacobosin

Also, on “Kino Der Toten,” in the first room upstairs from where you start, there are 5 pictures on the right. Four of them are the characters you play as and one is blacked-out. You can examines these to hear your character say something about each one.

Hint: Pack-A-Punch on Five (Zombies)

I’m not sure if you guys knows this but me and some friends figured this out. If you want to reach the Pack-A-Punch on the Zombies mode “Five” map:

Make a crawler and go into the middle room and adjust the DEFCON level to DEFCON 5. Every teleporter will take you to Presidential Suite. All switches are in that room — 3 are upstairs and 1 is downstairs.

Cheat: Codes

On the Main Menu, alternately tap RIGHT and LEFT triggers (or hold the Space bar on a keyboard, shake the Wii Remote/Nunchuk on Wii). After a bit, you’ll stand up. Leave your seat and examine the back wall. A small black and white computer terminal can be found here. Approach it and enter these codes using the on-screen keyboard in the “Central Intelligence Agency Data System.”

  • DOA – Play the super-awesome top-down Smash TV-style Dead Ops Arcade minigame
  • 3ARC INTEL – Unlocks all the intel in the game for viewing (Disables Closer Analysis Trophy/Achievement)
  • 3ARC UNLOCK – Unlocks all levels and Zombie Mode levels
  • ZORK – Unlocks Zork I: The Great Underground Empire (an incredibly great text adventure from 1980) which you can play on the console (!)
  • HELLO SAILOR – Unlocks Zork I: The Great Underground Empire (an incredibly great text adventure from 1980) which you can play on the console (!)
  • HELP – Gives you a list of commands to interface with the console — you can check mail messages and perform other mundane functions, some of which are listed below
  • DIR – Gives a list of audio files and pictures which you can open with the CAT command (e.g. CAT NoteX.txt)
  • WHO – Gives a list of login names for use with the RLOGIN function (but they require a password)
  • RLOGIN – Log in with username and password (full list of logins below)
  • FOOBAR – Gives a strange message (“Fee Fie Foe Foo!”)
  • ALICIA – Loads “Alicia,” a virtual therapist

Unlockable: Pentagon Map for Zombie Mode (Five)

Beat the game on any difficulty to unlock Zombie Mode, where you play as Nixon, Castro, Kennedy, McNamara, beat the game on any difficulty. Alternately, you can enter the 3ARC UNLOCK code in the cheats menu.

Unlockable: How to Unlock:
“Insert Coin” (Bronze) Access the terminal and battle the forces of the Cosmic Silverback in Dead Ops Arcade.
A safer place (Bronze) Sabotage the Soviet space program.
Black Op Master (Gold) Complete the campaign on Hardened or Veteran difficulty.
Broken English (Bronze) Escape Kowloon.
Burn Notice (Silver) Complete ‘Rebirth’ and ‘Redemption’ on Veteran difficulty.
Clarity (Bronze) Crack the code.
Closer Analysis (Bronze) Find all the hidden intel.
Cold Warrior (Silver) Complete ‘Operation 40′, ‘Vorkuta’ and ‘Executive Order’ on Veteran difficulty.
Death to Dictators (Bronze) Use a single round to bring down Castro.
Double Trouble (Bronze) Use only dual wield weapons to escape Kowloon.
Double Whammy (Bronze) Destroy both helicopters with one TOW guided missile from the deck of the ship.
Down and Dirty (Silver) Complete ‘SOG’ and ‘The Defector’ on Veteran difficulty.
Easy Rhino (Bronze) In Dead Ops Arcade, use a Speed Boost to blast through 20 or more enemies at one time.
Frag Master (Bronze) Kill 5 enemies with a single frag grenade.
Gamblin’ Fool (Bronze) Finish 5 Wager Matches ‘in the money’.
Give me liberty, or give me death (Bronze) Escape Vorkuta.
Hands Off the Merchandise (Bronze) Kill the Pentagon thief before it can steal your load-out.
Heavy Hand (Bronze) Use the Grim Reaper to destroy the MG emplacement.
I hate monkeys (Bronze) Kill 7 monkeys in under 10 seconds in the Rebirth labs.
It’s your funeral (Silver) Complete ‘Numbers’, ‘Project Nova’ and ‘Victor Charlie’ on Veteran difficulty.
Light Foot (Silver) Escape the ship with 2:15 left on the timer in Veteran.
Looks don’t count (Bronze) Break the siege in the battle of Khe Sanh.
Lord Nelson (Silver) Destroy all targets and structures while making your way up the river.
Matinee (Bronze) Watch a film clip with a friend.
Mr. Black OP (Silver) Enter the Soviet relay station undetected.
Never get off the boat (Bronze) Find the Soviet connection in Laos.
No Leaks (Silver) Make it through the NOVA 6 gas without dying on Rebirth Island.
Not Today (Silver) Complete ‘Crash Site’, ‘WMD’ and ‘Payback’ on Veteran difficulty.
Pathfinder (Silver) Guide the squad through the Soviet outpost without them getting killed.
Platinum Trophy (Platinum) Unlock all other trophies.
Raining Pain (Bronze) Rack up a bodycount of 20 NVA using air support in Hue City.
Russian Bar-B-Q (Bronze) Incinerate 10 enemies with the flamethrower attachment in the POW compound.
Sacrifice (Bronze) Ensure your squad escapes safely from Cuba.
Sacrificial Lamb (Bronze) Kill 6 zombies after getting shot by a Pack-a-Punched Crossbow bolt.
Sally Likes Blood (Bronze) Demonstrate killer economic sensibilities by taking down 3 enemies with a single bullet.
Slingshot Kid (Bronze) Destroy all slingshot targets in 3 attempts.
SOG Rules (Bronze) Retrieve the dossier and the defector from Hue City.
Some wounds never heal (Bronze) Escape the past.
Stand Down (Silver) Complete the campaign on any difficulty.
The Collector (Bronze) In Zombie mode, buy every weapon off the walls in a single game.
The Dragon Within (Bronze) Kill 10 NVA with Dragon’s Breath rounds.
Tough Economy (Bronze) Use no more than 6 TOW guided missiles to destroy the tanks in the defense of Khe Sanh.
Unconventional Warfare (Bronze) Use the explosive bolts to kill 30 enemies.
Up close and personal (Bronze) Silently take out 3 VC.
Vehicular Slaughter (Silver) Destroy all enemies on vehicles during the prison break.
VIP (Bronze) Receive orders from Lancer.
With extreme prejudice (Silver) Get to the POW compound in the Hind using only rockets.
You can do it (Bronze) Reach rank 10 in Basic Training.

Unlockable: Secret Trophies

To unlock the following PS3 Trophies, complete the following tasks:

 

Unlockable: How to Unlock:
Eaten by a Grue (Bronze) Play Zork on the terminal.
Just ask me nicely (Bronze) Break free from the torture chair.
See Me, Stab Me, Heal Me (Bronze) Fire a Pack-a-Punched Ballistic Knife at a downed ally to revive them from a distance.

Unlockable: Secret Trophies

To unlock the following PS3 Trophies, complete the following tasks:

Unlockable: How to Unlock:
Eaten by a Grue (Bronze) Play Zork on the terminal.
Just ask me nicely (Bronze) Break free from the torture chair.
See Me, Stab Me, Heal Me (Bronze) Fire a Pack-a-Punched Ballistic Knife at a downed ally to revive them from a distance.

Unlockable: Killstreak bonuses

Get the indicated number of consecutive kills in Multiplayer mode to get the corresponding bonus:

Unlockable: How to Unlock:
Attack Dogs 11 kills (attack dogs that hunt down the enemy)
Attack Helicopter 7 kills (call in support helicopter)
Blackbird 8 kills (shows both enemy position and direction on the mini-map; cannot be shot down)
Care Package 5 kills (airdrop a random killstreak or ammo crate)
Chopper Gunner 9 kills (be the gunner of an attack helicopter)
Counter Spy Plane 4 kills (temporarily disables enemy mini-map)
Gunship 11 kills (pilot an attack helicopter)
Mortar Team 6 kills (target three locations to bombard with Mortar Strikes)
Napalm Strike 5 kills (aircraft covers an area in Napalm)
RC-XD 3 kills (remote control car strapped with explosives)

Unlockable: Zombie mode maps

Complete the indicated task to unlock the corresponding map in Zombies mode.

Unlockable: How to Unlock:
Dead Ops Arcade Finish Dead Ops Arcade game or complete the game. The map description reads “Step back through time with this retro arcade zombie adventure and do battle with the forces of the Cosmic Silverback.”
Der Riese You need a unique code that is inserted with the Call Of Duty: Black Ops Hardened and Prestige Edition.
Five Complete Campaign mode.
Kino Der Toten Available by default.
Nacht Der Untoten Enter unique code from Call Of Duty: Black Ops Hardened and Prestige Edition.
Shi No Numa Enter unique code from Call Of Duty: Black Ops Hardened and Prestige Edition.
Verruckt Enter unique code from Call Of Duty: Black Ops Hardened and Prestige Edition.

Unlockable: Multiplayer bonuses

Reach the indicated level to unlock the corresponding bonus.

Unlockable: How to Unlock:
Camo Level 22
Clan Tag Level 6
Clan Tag Colors Prestige 13
Combat Record Level 13
Contracts Level 5
Create A Class Level 4
Custom Class 10 Prestige 9
Custom Class 7 Prestige 3
Custom Class 8 Prestige 5
Custom Class 9 Prestige 7


Unlockable: DLC Trophies: First Strike

To unlock the following PS3 – DLC Trophies, complete the following tasks:

Unlockable: How to Unlock:
Chimp on the Barbie (Bronze) In ascension kill a space monkey with a fire trap.
Space Race (Silver) In ascension pack-a-punch a weapon before round 8.
The Eagle Has Landers (Bronze) In ascension escape on all 3 lunar landers.
They Are Going THROUGH! (Bronze) In ascension kill at least 5 zombies with 1 gersh device.

Hints

Hint: Gun Game Wager match weapons

The following is a list of all twenty guns in the Gun Game wager match.

  • 1. Python with multiple attachments
  • 2. Makarov dual wield
  • 3. Spas
  • 4. Ithica
  • 5. MP5K
  • 6. Skorpion dual wield
  • 7. AK74u
  • 8. M14
  • 9. M16
  • 10. FAMAS
  • 11. AUG
  • 12. Hk21
  • 13. M60
  • 14. L96A1
  • 15. WA2000
  • 16. Grim Reaper
  • 17. M72 Law
  • 18. China Lake
  • 19. Crossbow explosive tip
  • 20. Ballistic knife

Hint: Perks

The following is a list of perks and their effect:

Tier 1

  • Flak Jacket: Reduces explosive damage
  • Flak Jacket Pro: Deflect fire damage, and safely toss back grenades
  • Ghost: Undetectable by the Spy Plane and Blackbird
  • Ghost Pro: Undetectable by aircraft, IR scopes, Sentry Guns, and no red cross hair on your name when targeted
  • Hardline: Killstreaks require one less kill
  • Harline Pro: Change the contents of a Care Package
  • Lightweight: Move faster
  • Lightweight Pro: No fall damage
  • Scavenger: Get ammo from fallen enemies
  • Scavenger Pro: Start with extra magazines, and get grenades from fallen enemies

Tier 2

  • Hardened: Bullets penetrate better
  • Hardened Pro: Increased bullet damage to killstreaks and less aiming recoil when shot
  • Scout: Hold breath longer
  • Scout Pro: Switch weapons faster
  • Sleight Of Hand: Faster reloads
  • Sleight Of Hand Pro: ADS with all weapons, except sniper rifles
  • Steady Aim: Increased hip-fire accuracy
  • Steady Aim Pro: Faster ADS after sprinting
  • Warlord: Equip two attachments to your primary weapon
  • Warlord Pro: Start with one extra lethal and tactical grenade (except Willy Pete)

Tier 3

  • Hacker: Ability to detect enemy equipment and explosives
  • Hacker Pro: Booby trap enemy Care Packages and turn enemy killstreaks and equipment friendly
  • Marathon: Longer sprint
  • Marathon Pro: Unlimited duration
  • Ninja: Silent movement
  • Ninja Pro: Make no noise, and hear all enemies louder
  • Second Chance: Ability to use your pistol before dying
  • Second Chance Pro: Survive longer, and get revived by teammates
  • Tactical Mask: Protects against Nova Gas
  • Tactical Mask Pro: Reduces the effects of flash and concussion grenades

Hint: Mini game on black ops

When you break free from the chair on the main menu screen (look down at your hands and press R2 + L2 fast) goto the computer behind the chair and type in “DOA” for a mini game….its fun.

Hint: Numbers Thundergun

In the grade “Numbers,” after interrogating Clarke, some foe fighters will emerge at the complete of the long hallway. in the happening you can fire all six Nova 6 canisters (two in the back, four on the sides), you can get a cassette strip in the agency behind where you started. Note: It is suggested that you toss a flashbang to unseeing the foes so you have less problem taking out the canisters. two times you choose up the strip, extend with the grade until the part where Weaver & Clarke both leap off the top covering up on a mattress. After they leap down, Clarke will inquire Weaver to assist him proceed a refrigerator out of the way to his first tool for fighting stash. two times they manage, proceed interior & gaze to the left. there should to be a location to put the cassette. Note: When picking up & putting the cassette strip, the game won’t punctual you — you should have glimpsed it being shifted yourself. After that, the computer display will agitate & the Thunder Gun will emerge out of the wall. it’s twelve projectiles, & it is reloaded at checkpoints.

At the starting of the “Numbers” grade after the the Nova 6 Gas is issued, proceed to the back of the room & go in the office. you should to glimpse a strip recorder. Hold [Action]. If finished rightly, the computer display will shake. Progress in the grade to the view when you leap off the top covering in to the construction on to the mattress. two times Clarke is interior, he will proceed a refrigerator premier to the tool for fighting stash. You should watch him proceed the refrigerator or you won’t get the Thunder Gun. two times you get interior the stash, proceed to the left. you should to glimpse another strip recorder. Walk up to it & contain [Action]. If finished rightly, the computer display will agitate & the Thunder Gun will emerge from the wall. you can trade the tool for fighting you are retaining for it, & it will be equipped with twelve shots. After you get the Thunder Gun, the balance of the grade should be very simple.

Hint: Easy Frag Master trophy

  • Campaign mode: During the battle of Khe Sanh when the NVA are pouring out of the tunnels in the background, throw grenades into the crowd. You are bound to kill some of them.
  • Multiplayer: Get five of your friends to join the other side. Tell them to cram together, then toss a frag grenade.
  • Zombies: This requires two players. Blow the legs off five zombies and have the other player to stand in one place while the zombies crawl towards them. When they are all attacking your friend, throw a frag grenade.

Hint: Easy Rhino trophy

In Dead Ops mode, wait until you get to a higher round (for example, rounds 8 or 10). Use a meat power-up at the start of the round. When they pour in, wait a bit, then use the speed power-up

Hint: Easy I Hate Monkeys trophy

In the Rebirth labs, fire the China Lake into the central chamber of the lab. Once the explosion happens in the chamber, the Nova 6 will not only kill the soldiers, but all of the monkeys as well.

Hint: Five: Don’t Back Down song

Locate the three red rotary telephones all through the Pentagon that ring and flash. The first telephone can be discovered when you first start, after unfastening a set of doorways in the corner. The second telephone is on the catwalk encircling the room after departing the first elevator. The third telephone is in one of the rooms after departing the second lift on the floor that the power is on. You can find the telephones by next their ringing. Look at the telephone, then contain [Action] until you discover a engaged signal. After the third telephone is accessed, the recital “Don’t Back Down” by Eminem will play.

Hint: Kino Der Toten: 115 song

Find the three meteors. The first meteor is established on a pedestal in a corner behind the soda in the major lobby. The second meteor is on a pedestal in the getting dressed room beside some mannequins. The third meteor is the room up the stairs beside the alleyway, on a “dresser” with very dark marquee letters. Note: The meteors emerge as red veined rocks. Hold [Use] on each meteor until your feature states certain thing or the veins in the rock blaze red. After all three are discovered, the recital “115″ by Elena Siegman will play.

Hint: Easy points in Five map

In the “Five” chart in Zombies mode, decimate the glass doorways at the start, and then rebuild them for so straightforward points. Let the zombies decimate the obstacles and arrive into the agency, and then murder them to profit from additional bonuses. Shoot the zombies three to four times in Rounds 1 and 2, and then blade them to get additional points.

Hint: Pack-A-Punch weapons

The following is a list of all weapons and what they become once you upgrade them through the Pack-A-Punch machine in Zombies mode:

Assault rifles

AUG = AUG-50M3
Commando = Predator
Famas = G16-GL35
FN FAL = EPC WN
G11 = G115 Generator
Galil = Lemantation
M14 = Mnesia
M16 = SkullCrusher

Handguns

CZ75 = Calamity
CZ75 Dual Wield = Calamity & Jane
M1911 = Mustang & Sally
Python = Cobra

Launchers

China Lake = China Beach
M72 LAW = M72 Anarchy

Light machine guns

HK21 = H115 Oscillator
RPK = R115 Resonator

Shotguns

HS10 = Typhoid & Mary
Olympia = Hades
SPAZ-12 = SPAZ-24
Stakeout = Raid

Sniper rifles

Dragunov = D115 Disassembler
L96A1 = L115 Isolator

Submachine guns

AK47u = AK74fu2
MP40 = The Afterburner
MPK5 = MP115 Kollider
MPL = MPL-LF
PM63 = Tokyo & Rose

Hint: Weapons and equipment

The following is a list of weapons and equipment:

Assault rifles

AK-47
AUG
Commando
Enfield
FAMAS
FN FAL
G11
Galil
M14
M16

Handguns

.357 Magnum Python
ASP
CZ75
M1911
Makarov

Launchers

China Lake
Flamethrower
M202A1 “Grim Reaper” (Care Package only)
M72 LAW
RPG-7
Strela

Light machine guns

Death Machine (Care Package only)
HK-21
M60
RPK
Stoner 63

Shotguns

HS-10
Ithica 37
KS-23
Model 1887
Olympia/Double Barrel
SPAS-12
Stakeout

Sniper/bolt action rifles

Dragunov
L96AW
PSG1
WA2000

Submachine guns

AK74u
Kilparis
MAC11
MP5K
MPL
PM63
Skorpion
Spectre M4
Uzi

Special secondaries

Ballistic Knife
Crossbow
Flashlight
Machete

Alternate ammo

Explosive tipped crossbow bolts
Incendiary “Dragon’s Breath” shotgun rounds

Assault rifle attachments

ACOG (750 CP)
Dual Mag (500 CP)
Extended Mags (500 CP)
Flamethrower
Grenade Launcher (1,000 CP)
Infrared Scope (1,000 CP)
Masterkey (750 CP)
Red Dot Sight (750 CP)
Reflex (750 CP)
Suppressor

Handgun attachments

ACOG (750 CP)
Dual Wield
Snub Nose (750 CP)
Speed Reloader (750 CP)
Upgraded Iron Sights

Equipment

C4 (2,000 CP)
Camera Spike (2,000 CP)
Claymore (3,000 CP)
Jammer (2,500 CP)
Motion Sensor (3,000 CP)
Tactical Insertion (2,500 CP)

Lethal

Frag Grenade
Semtex
Tomahawk

Tactical

Concussion
Decoy (attracts attention and creates blips on enemy radar)
Flashbang
Nova Gas
Willy Pete/Smoke Grenade

Camouflage

Berlin
Dusty
ERDL
Flora
Gold
Ice
Nevada
Olive
Red
Sahara
Siberia
Tiger
Warsaw
Woodland
Yukon

Face paint

Animal
Apache
Banshee
Black Widow
Blitz
Clean
Commando
Death
Demon
Dragon
Dutch
Highlander
Jester
Lion
Mantis
Militia
Ranger
Reaper
Sandman
Sidewinder
Smoke
Spider
Stalker
Tundra
Zulu

Custom reticles

Arrows horizontal
Arrows vertical
Arrows with dot
Boxes
Burst
Circle
Circle with arrows
Circle with crosshairs
Circle with dot
Circle with inner line
Circle with outer line
Circle with triangles
Circle within a circle
Diamond
Diamond outline
Dot
Heart
Large crosshairs
Line with dot
Outer crosshairs
Outer triangles
Radiation
Semicircle
Skull
Small crosshairs
Smiley
Square
Square outline
Star
Three dots
Treyarch
Triangle
X
X with dot
Yin yang

Hint: Intel locations

Search the demonstrated positions to find all 42 Intel laptops:

Mission 1: Operation 40

1. It is on a crate interior a construction after going up a high ground and transient a tool for fighting depot. It is directly ahead as you go in the construction with Woods and Bowman premier the way.

2. It is on the dresser interior of a bedroom with a bed and television in the next locality you go in after you have slain the phony Castro.

3. It is on peak of a ladder interior of the first hangar you go in just after you rappel down from the hill to the airfield.

Mission 2: Vorkuta

4. It is on peak of a cabinet on the second floor of the first construction you go in with Reznov just after the prisoners have taken out the tower after going along the train backyard behind cover.

5. It is on a table interior the armory with a couple of radios. The armory is just after Sergei passes away from retaining the security doorway open for you and the other prisoners to get through.

6. It is on the base ledge of a rack beside the back of the construction you start in after the cutscene from being gassed. There will be a pallet jack and lantern in front of it. You should catch this Intel before getting on the bike.

Mission 3: U.S.D.D.

None

Mission 4: Executive Order

7. It is on the third floor of the communications construction on peak of the right table that is below the four TV’s and golden emblem. You should catch this Intel before going up the ladder to the peak of the communications building.

8. It is interior the command room for the rocket. It is in the far left corner after you assault a aperture in the partition on peak of the computer in the corner.

9. It is interior another command room below ground on peak of a radar computer underneath the window. This is down the auditorium to the right after the offices.

Mission 5: S.O.G.

10. It is on peak of a assortment of ammo crates in the back locality you are keeping protected from being hurried by the foe and when you require to decimate the three T55 tanks. You should catch this Intel before next Woods into the aperture in the ground.

11. It is in the bunker at the base left corner of the hill. It is seated interior the right window.

12. It is in the bigger bunker you go in after keeping Woods. It is on a ledge after you overtake through the disintegrated support beams on blaze in the right corner of the identical room. You should catch this Intel before next Woods and going into the vehicle.

Mission 6: The Defector

13. It is on a table in the security room after you broken the room to find Reznov in it. This is furthermore the identical room with a projector and where there is a short cutscene.

14. It is on a table with a television interior of a construction down the road from when you first use the wireless to call in air support and where you journey with the M113 armored vehicle.

15. It is interior of a construction on a table in the corner at the end of the objective when you have to fight back the setting down zone. Make certain to catch this Intel before foes start coming. It will furthermore be right after you have to location the C4 on the overhead partition and then the container on the road explodes. It is the construction at the back far right corner from when you arrive out of the construction you utilised the C4 in.

Mission 7: Numbers

16. It is at the starting of the grade after you have interrogated Clarke. It is on a table in the back right corner behind you. You should catch this Intel rapidly so the Nova 6 gas does not murder you.

17. It is lying on the ground in front of a shack with rubbish all round on the ground. This is just after you skid down the steel roofing, and the game proceeds into slow-motion so you can murder the foes that appear.

18. It is lying on the steel roofing with rubbish as you extend to descend after Clarke gets shot in the head while you are seeking to save him. This is just before the end of the grade where you skid down plywood.

Mission 8: Project Nova

19. It is on a table with a lantern and documents in the two-story construction you arrive over roughly halfway through the mission. There are two snowplows out-of-doors the entrance.

20. It is on a table besides a cabinet in the hangar with a rocket in it. The table is in a room in the back right corner. You will require to overtake through this hangar to extend the mission.

21. It is on a pallet that is nearly absolutely enclosed in snowfall at the end of the ship. It is right before the steps to the right. You should catch this Intel before you use the cord to disembark the boat and before time sprints out.

Mission 9: Victor Charlie

22. It is lying contrary to the partition beside the west corner of the hut. It is right before you blade somebody in the back and just after stabbing somebody in their doze after ascending through a window with Woods.

23. It is lying on the ground interior the hut at the end of the village. It is directly ahead from where you go in the village. The Intel is in the east corner of the hut. The town is just after the stream locality you bathe through and vegetation explosives.

24. It is in the left burrows after Reznov assists you proceed a barricade impeding the route to the next tunnel. When you lead the way, rather than of going directly, proceed left. It is lying on the ground contrary to a rock on the right-hand edge of this tunnel.

Mission 10: Crash Site

25. It is on a crate besides some barrels at the starting of the mission. It is just before you embark the vessel and after the helicopter.

26. It is right after you disembark the boat. It is lying on the right edge of the dirt route in front of you besides a rock as you pursue your squad in the direction of the next objective.

27. It is on a rock just underneath the smashed into plane. When you start to descend from the wing, it is right underneath you before you go in the plane.

Mission 11: WMD

28. It is where you break the barracks with your squad. It is the second time that you depart Blackbird. It is down the steps to the left on the table as you go in the barracks.

29. It is on a bench interior of the utility room established in the communications tower. It is on the second grade, which is the grade you go in the doorway from at the far left corner and right before you head down the stairs.

30. It is on a table with explosives in front of the agency that is interior of the large warehouse with explosives universal else. You can catch this Intel before or after going into the office. However, it is simpler to get it before going into since there is not any resistance.

Mission 12: Payback

31. It is on a ledge interior the large ammunition room you go in after going through the left or right burrows when you escape. It is on the right edge of the room. You should catch this Intel before extending and exiting the below ground locality with Woods.

32. It is on the table with a wireless to the right of the marquee when you go out the below ground area. You should catch this Intel before getting in the helicopter with Woods.

33. It is right after you have set free the POWs. It is on a crate in the locality to the far left just before you come to the construction where Kravchenko is interior on the second floor.

Mission 13: Rebirth

34. It is lying on the ground besides the crate to your left as you go out the boats canister that you were concealing in. Kill the foe in front of you, catch the Intel, then proceed rapidly so you manage not get dotted from the helicopter in the area.

35. It is on a cage with a monkey in it interior of the containment unit in the center of the room. Do not fire the foe inside; rather than blade him. If you fire him, the containment unit will close, producing it unrealistic to catch the Intel established interior of it. However, if you make this error, easily pass away, and start from the last checkpoint to trial again.

36. It is soon after you have put on the gas mask when the locality gets gassed with Nova 6. You will first overtake through one dwelling, and then extend up the street to come to the next checkpoint. Before you proceed into the next dwelling with the checkpoint, there is a dwelling in front of it to the right that comprises the Intel. It is seated on the cabinet with a assortment of pots.

Mission 14: Revelations

37. It is on peak of a vending appliance in the first hallway to your left after you have broken out of the seating and stagger through the doors.

38. It is interior the rubbish can to the right on the left edge of the partition after you go out a room that initiates a long flashback cutscene. This is right after Intel #37.

39. It is on the table to the left interior of the first agency room you arrive over after you have a flashback with JFK as you head down the long hallway with the rocket taking off in the background.

Mission 15: Redemption

40. It is just behind the first boats canister you arrive across. It is lying on the ground under the door. It is right before you require to use the Valkyrie Rockets to take out the two helicopters overhead you.

41. It is in the second room you go in when you are interior the ship. It is under the table in front of you with a assortment of crates as you go in on the opposite edge of it. This room is after the locker room.

42. It is in the agency room at the end of the objective before you battle Dragovich. It is under the left table with the phone. This agency room is right besides the command room which is inundated on the smaller grade — the room you go in just after going up the stairs.

Hint: Easy Sally Likes Blood trophy

On The Defector objective, at the part where you proceed interior the construction with Bowman, Reznov, & Woods, (the one where the man is bawling over his dead friend), proceed upstairs. There will be four VC in front of you & three more behind the window besides them. target precisely in order that you’re adept to murder all three of them in one shot. This is a checkpoint. in case you overlook, murder yourself & trial again.

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